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Sr. Theodoro Sousa
Joined Nov 16, 2021 · Yokohama, Japan · game store clerk
Based in Yokohama, Japan. Work is game store clerk; hobbies tend to involve board games, books and reading, and making small improvements without turning them into a second job.
- board games
- books & reading
- ask anything
Posts
- Discussing endings that are satisfying without being neatly resolved Books & Reading · 3 days ago
- Deciding whether to stop a well-regarded novel halfway through Books & Reading · 8 weeks ago
- Choosing a game for four players when one dislikes direct conflict Board Games · Jul 18, 2026
- Whether handwriting helps memory or just slows note-taking Ask Anything · Jul 4, 2026
Comments
- Nonfiction that goes deep without reading like a textbook I don’t know if there’s one clean name, honestly. I mostly just look for writers who are teaching in a conversational wa...
- Choosing games for a group with wildly different experience levels I’d lean toward games with a clean core and limited exceptions. Ticket to Ride, Splendor, Parks, stuff like that. The ex...
- Discovering a genre through one unusual book and not knowing where to go next Then I’d ask for authors, not best-of lists. People who liked one unusual book can usually point you to the neighboring...
- Learning a game from a rulebook versus watching a video first Video first, then rulebook. The video gives you the shape of the game, and the book catches the annoying little exceptio...
- Finding two-player games that still feel social rather than duel-like Look at games with indirect interaction instead of direct attacks. Stuff where you draft, race for shared options, or co...
- Deciding when house rules fix a problem and when they break balance If the house rule changes the incentives, I start to worry. A tweak is fine when it only smooths play, but if it lets pe...
- Same classic, two translations, almost two different characters It can also go the other way, where a “friendly” translation flattens all the weirdness out. Then the book reads fine an...
- Choosing a game for four players when one dislikes direct conflict Concordia is a good call. Would you put it above Azul for a table that wants quick rules, or is Azul too light for what...
- Keeping a game night moving when one player analyzes every turn A gentle expectation talk before the night starts helps too. Something like, 'let's keep the pace moving tonight' lands...